So, I wanted to ask you all for you opinion on this matter. For the Centrally Deployed Units in my Simulation would you recommend the Power Overtime Vehicle Dependency with Negate.
In reality, trucks deployed from HQ-Headquarters are posted to cover certain areas as dictated in the posting plan, plus run calls until the last 45min of their scheduled shift and then they are cleared to come back to Headquarters, and refuel on the way back, and once they get to Headquarters they restock, and finish their charts.
Example: M-01 HQ is scheduled 0500-1700, from the time they sign into the CAD at 0500 they are available for calls and posting assignments. Then at 1615hrs they as long as they aren't on a call they are cleared to come back to HQ-Headquarters. In the CAD their status is changed to M01 HQ - SCH.
SCH= Shift Change
As long as the vehicle is in this status they ARE NOT assigned to Omega, Alpha, Bravo, Charlie level responses.
However, a call comes in that is Coded as a DELTA or ECHO level response for any call type, they are sent to the call if they are the Closest unit.
Obviously while playing my simulation, during the last 45 minutes of a unit's shift you can issue H> to have the come back to Headquarters, but then you have to pay attention and make sure that you only send that unit to a DELTA or ECHO level response during this time. There is no way around this, and there is no Vehicle Dependency that would apply to something this complex.
In reality, our policy is that if the unit makes it back to Headquarters successfully, and manages NOT to receive a DELTA or ECHO response they can sign out of CAD or go status 6, 15 min prior to the shift ending. In this example it would be 1645hrs, this ensures the company that the crew gets off on time that no overtime is paid out. Obviously you can't do this either in Lstsim because this a complex policy.
So for a quick recap then to the point I'm trying to make.
Example: M01 HQ 0500-1700
@1615hrs M01 HQ SCH or H> (as long as they aren't on an assignment) ( They can still be dispatched to DELTA, ECHO level responses)
@1645hrs M01 HQ status 6 (as long as they aren't on an assignment)
All these things have to be done carefully with a watchful eye by whoever is playing this simulation.
Now finally to the point.
IF M01 HQ is on an assignment prior 1615hrs, or receives a DELTA or ECHO level response during SCH. They will most likely clear from the hospital after their scheduled time to be off duty. 1700hrs.
Since this is both a busy and complex control center. Would you recommend creating Power Overtime Vehicle Dependency with negate to Vehicles deployed from Headquarters to ensure that once they clear the hospital, or a call after their scheduled time to be off duty, that they are accidentally attached to call by the control by mistake.
In reality as soon as I clear the hospital or a call and it is past 1645hrs I immediately sign out of CAD and go status 6, to make sure I don't receive anymore calls. This is our policy in reality.
I'm just wondering what you all think about this issue. I can leave the simulation as it is, and let it be a challenge to get units off on time, or I can add this dependency. It's up to you the players of my control center.
In reality, trucks deployed from HQ-Headquarters are posted to cover certain areas as dictated in the posting plan, plus run calls until the last 45min of their scheduled shift and then they are cleared to come back to Headquarters, and refuel on the way back, and once they get to Headquarters they restock, and finish their charts.
Example: M-01 HQ is scheduled 0500-1700, from the time they sign into the CAD at 0500 they are available for calls and posting assignments. Then at 1615hrs they as long as they aren't on a call they are cleared to come back to HQ-Headquarters. In the CAD their status is changed to M01 HQ - SCH.
SCH= Shift Change
As long as the vehicle is in this status they ARE NOT assigned to Omega, Alpha, Bravo, Charlie level responses.
However, a call comes in that is Coded as a DELTA or ECHO level response for any call type, they are sent to the call if they are the Closest unit.
Obviously while playing my simulation, during the last 45 minutes of a unit's shift you can issue H> to have the come back to Headquarters, but then you have to pay attention and make sure that you only send that unit to a DELTA or ECHO level response during this time. There is no way around this, and there is no Vehicle Dependency that would apply to something this complex.
In reality, our policy is that if the unit makes it back to Headquarters successfully, and manages NOT to receive a DELTA or ECHO response they can sign out of CAD or go status 6, 15 min prior to the shift ending. In this example it would be 1645hrs, this ensures the company that the crew gets off on time that no overtime is paid out. Obviously you can't do this either in Lstsim because this a complex policy.
So for a quick recap then to the point I'm trying to make.
Example: M01 HQ 0500-1700
@1615hrs M01 HQ SCH or H> (as long as they aren't on an assignment) ( They can still be dispatched to DELTA, ECHO level responses)
@1645hrs M01 HQ status 6 (as long as they aren't on an assignment)
All these things have to be done carefully with a watchful eye by whoever is playing this simulation.
Now finally to the point.
IF M01 HQ is on an assignment prior 1615hrs, or receives a DELTA or ECHO level response during SCH. They will most likely clear from the hospital after their scheduled time to be off duty. 1700hrs.
Since this is both a busy and complex control center. Would you recommend creating Power Overtime Vehicle Dependency with negate to Vehicles deployed from Headquarters to ensure that once they clear the hospital, or a call after their scheduled time to be off duty, that they are accidentally attached to call by the control by mistake.
In reality as soon as I clear the hospital or a call and it is past 1645hrs I immediately sign out of CAD and go status 6, to make sure I don't receive anymore calls. This is our policy in reality.
I'm just wondering what you all think about this issue. I can leave the simulation as it is, and let it be a challenge to get units off on time, or I can add this dependency. It's up to you the players of my control center.